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JackSlammer
Fitness Coach / Software Engineer / Dad... Who is dabbling in the world of animation and game development.

Jack Slammer @JackSlammer

Male

Software Engineer

Self Taught

Los Angeles, CA

Joined on 8/14/16

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Cyborgs (Might) Save The Day (Dev Journal) - Day 5

Posted by JackSlammer - November 6th, 2017


Tonight was a relatively quick day, in fact I almost didn't stream, but when the ultra talented "TheRealCornelius" hooks you up with some awesome new spaceships... then you best add them in to the game  and that is what I did today... There was no new development, just some me inserting the following assets:

6004344_150995473281_Greggles_Jet.png6004344_150995476671_Danoba_Jet2.png6004344_150995484941_HellaNinja_Jet.png6004344_150995487422_JustinFYI_Jet.png6004344_150995494883_Mia_Jet.png6004344_150995497233_Tucker_Jet.png6004344_150995503493_MarisLyn_Jet.png6004344_150995510883_Aki_Jet.png

 

New Assets Introduces a new list of bugs and tomorrow is going to be a bug cleaning day for the stream, I am going to be working on:
 

  • A Collision Defect with the shield and power-ups.
  • Photon Placement on the game map
  • A Fix for Motion (It is about damn time) - Both Enemies and Users
  • Implement the AI Characters (who will fight with the players squadron).

Below is a stream of me implementing the assets and I'll be streaming again tomorrow at 5am.

 

 


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